Game Review: Bust-A-Move Bash! (Wii)

Bust-A-Move Bash! (Wii)
I must sheepishly admit that I own almost every single Bust-A-Move title out there that I can find for the consoles I have ever since playing it in the arcade years and years ago. I’ve also got countless number of friends hooked on this game (you can thank me later Taito). So when the Wii version of this puzzle game came out, I had to get my hands on it.
Controls: On one hand, it’s definitely unique. You can either twist your Remote and fire via either button or point with your Remote and fire. Unfortunately, this is the only two ways to play in single player mode. The sensitivity of both methods is extremely high and not exactly suited for easier control of game play. There is a “Simple” Gun mode that actually places a target on the screen of where you shoot. This makes it pretty easy to play the puzzles.
Game Play: Overall, the game play isn’t bad. It’s much like the previous versions where you match up the right colors to bust the bubbles, or face eminent death of the ever dropping screen. The very interesting thing is that many of the puzzles are full wide-screen mode. So it takes some thought to conquer them all, and they’re not all confined to the middle of the screen like this game’s predecessors.

Versus: You can have up to eight players at a time. Interestingly enough, four Remotes and four Nunchuks/Classic can basically make eight players. Yes, you heard that right. You connect up some more players to each of the Remotes. This also makes it so that you can play in “classic” mode with the classic controller. There is also not a way to open up an actual “versus” mode where you compete in trying to make the other person’s curtains fall on them (like a Tetris duel). This was one of the more interesting things from the past.
Overall: While there are a lot more puzzles to conquer, the overall play could have been better with a few minor adjustments to the controls. Personally, I would have liked it if there was a way to actually play the game with your usual directional pad and A/B to shoot. The unique style of controls isn’t for everyone and it wouldn’t have taken much to add this little bit. Also, in Versus mode, if you only have two players on the screen, every player that isn’t playing is still there, but not doing anything. What’s the deal with that? It’s not like they’re going to jump in at any time. Also, Bust-A-Move has always been something that could have been an online versus mode. This was disappointing that you couldn’t play online either. Overall, it wasn’t a bad game to get and especially as a collector, but overall party factor was only so-so. This game will run you somewhere around forty dollars at time of writing.